The Haunted Mansion demo is a two player cooperative game. How to play: Defeat ghosts, find keys, and exit the screen to move onto the next level. Boy controls: “WASD” to move and “Spacebar” to fire. Girl controls: “Arrow Keys” to move and “Enter Key” to fire.
Every game in our arcade was created by Learning Lab students in the game design program. Learn more about >>
The Loco Maze is a two player maze racing game. Beat the other play to the end flag to win! How to play: Choose a maze with the mouse. Move the cars with the “WASD” and “Arrow Keys” on the keyboard. First car to the flag at the end wins!
Photon Phorce is a love letter to the 80s arcade era. Johnathan’s painstakingly crafted visual and audio aesthetic compliments classic gameplay to create a modern love letter to the golden age of arcade video games. How to play: “Arrow Keys” or “WASD” to navigate the menu and move your ship. “Spacebar” to select on the… Read More
Leslie Finch: Case 13 was created by the Journalism & Media Academy Magnet School and CPBN’s after school game design club. The students were tasked with creating a video game that tied into the film club’s movie Leslie Finch and the Whitmore Case. This demo game presents a piece of the origin story of Investigator Leslie Finch. Click here to watch the original film!
Retro Ninja is one of the JMA/CPBN 2015-2016 Video Game Design class’s final group projects. Created by students Shaitara Gonzalez-Colon(Lead Designer), Melvin Malone(Lead Artist), and Malekhai Paquette(Lead Programmer), this challenging platform adventure follows cyborg ninja Junichi as he must climb and fight his way to freedom!
Super Savage Rumble is one of the JMA/CPBN 2015-2016 Video Game Design class’s final group projects. Created by students Nicole Ellis(Lead Artist, Programmer, Designer), Manny Melendez(Game Design), and Osval Mendez(Level Design), this two player competitive fighting game will test both players’ skills as they battle through ever changing levels. Players will need to be quick to adapt or taste defeat!