Sam Hockaday is the on-air motion graphics designer and animator for CPTV. He also serves as a education specialist for the partnership with Hartford Public Schools’ Journalism & Media Academy.
He started interning and then eventually working for the company in 2009.
Sam’s work encompasses working on documentaries to nightly promos. Sam is also responsible for creating “graphics packages” to help define the visual styles of programs. He says that his favorite thing about working for CPTV is “being able to help create great programming that airs both on CPTV and national PBS stations.” A few programs he has worked on are War Zone/Comfort Zone, Infinity Hall Live, Creative Stages, and Connecticut First.
In the Learning Lab, Sam uses his skills as a designer and animator to help teach digital arts and video game design, including Photoshop, Flash, Illustrator and other software.
Sam received his B.A. in media arts from Central Connecticut State University after building a traditional fine arts portfolio at Manchester Community College. Before working at CPTV, he taught high school students the art of game design at the Emagination Computer Camps’ Game Design summer program, where he taught 3D studio modeling, texturing and animation. Sam created a video game called “Tower,” which placed second in a game design competition, and later placed in Intel’s contest to select apps for the launch of the Intel AppUp store.
When not teaching or providing graphics and animation for CPTV, Sam enjoys visual storytelling and art, including video games, animation, and comic books. His favorite video games are Ico, To the Moon, and System Shock 2, and his favorite comic books include The Sandman, Scott Pilgrim, and Nausicaä of the Valley of the Wind.